The interplay between gamification and network structure in social learning environments: A case study

  1. Sousa-Vieira, M.E.
  2. López-Ardao, J.C.
  3. Fernández-Veiga, M.
  4. Ferreira-Pires, O.
Revista:
Computer Applications in Engineering Education

ISSN: 1099-0542 1061-3773

Ano de publicación: 2020

Volume: 28

Número: 4

Páxinas: 814-836

Tipo: Artigo

DOI: 10.1002/CAE.22254 GOOGLE SCHOLAR

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