Publicacións (169) Publicacións nas que participase algún/ha investigador/a

2024

  1. End-to-end active queue management with Named-Data Networking

    Journal of Network and Computer Applications, Vol. 221

2023

  1. Cache Placement in an NDN-Based LEO Satellite Network Constellation

    IEEE Transactions on Aerospace and Electronic Systems, Vol. 59, Núm. 4, pp. 3579-3587

  2. Efficient Generators of the Generalized Fractional Gaussian Noise and Cauchy Processes

    Fractal and Fractional, Vol. 7, Núm. 6

  3. Gamification in learning English as a second language LESL

    Current trends on digital technologies and gaming for language teaching and linguistics (Peter Lang Suiza), pp. 201-213

  4. Gamification in learning english as a second language (LESL)

    Current Trends on Digital Technologies and Gaming for Teaching and Linguistics (Peter Lang Publishing Group), pp. 201-213

  5. Improving Uplink Scalability of LoRa-Based Direct-to-Satellite IoT Networks

    IEEE Internet of Things Journal

  6. Irregular repetition slotted Aloha with multiuser detection: A density evolution analysis

    Computer Networks, Vol. 234

  7. Recent Advances in Information-Centric Networks (ICNs)

    Future Internet

  8. Study of Coded ALOHA with Multi-User Detection under Heavy-Tailed and Correlated Arrivals

    Future Internet, Vol. 15, Núm. 4

  9. Study of the impact of social learning and gamification methodologies on learning results in higher education

    Computer Applications in Engineering Education, Vol. 31, Núm. 1, pp. 131-153

2021

  1. Current trends on green wireless sensor networks

    Sensors, Vol. 21, Núm. 13

  2. Educational case study: evaluation of guaranteed service on low earth orbit satellite networks

    33rd European Modeling and Simulation Symposium, EMSS 2021

  3. Effectiveness of Gamification in Undergraduate Education

    International Conference on Computer Supported Education, CSEDU - Proceedings