Saarland University-ko ikertzaileekin lankidetzan egindako argitalpenak (13)

1997

  1. Building the 4 processor SB-PRAM prototype

    Proceedings of the Hawaii International Conference on System Sciences

  2. Building the 4 processor SB-PRAM prototype

    THIRTIETH HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES, VOL 5

  3. Fast ray tracing for microcellular and indoor environments

    IEEE Transactions on Magnetics, Vol. 33, Núm. 2 PART 2, pp. 1484-1487

  4. Parallel software caches

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  5. The SB-PRAM: Concept, design and construction

    Proceedings - 3rd Working Conference on Massively Parallel Programming Models, MPPM 1997

1996

  1. AniLan-An animation language

    Proceedings - Computer Animation, CA 1996

  2. Generalized fisheye views of graphs

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. HPP: A high performance PRAM

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

1995

  1. AniGraph-a data structure for computer animation

    Proceedings Computer Animation, CA 1995

  2. Ray tracing: A quantitative analysis and a new practical algorithm

    The Visual Computer, Vol. 11, Núm. 9, pp. 465-476

1994

  1. Fast ray tracing of sequences by ray history evaluation

    Proceedings of Computer Animation, CA 1994

1993

  1. Cost effectiveness of data flow machines and vector processors

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)