The Use of Deep Learning to Improve Player Engagement in a Video Game through a Dynamic Difficulty Adjustment Based on Skills Classification
- Romero-Mendez, E.A.
- Santana-Mancilla, P.C.
- Garcia-Ruiz, M.
- Montesinos-López, O.A.
- Anido-Rifón, L.E.
Aldizkaria:
Applied Sciences (Switzerland)
ISSN: 2076-3417
Argitalpen urtea: 2023
Alea: 13
Zenbakia: 14
Mota: Artikulua