The Use of Deep Learning to Improve Player Engagement in a Video Game through a Dynamic Difficulty Adjustment Based on Skills Classification

  1. Romero-Mendez, E.A.
  2. Santana-Mancilla, P.C.
  3. Garcia-Ruiz, M.
  4. Montesinos-López, O.A.
  5. Anido-Rifón, L.E.
Revue:
Applied Sciences (Switzerland)

ISSN: 2076-3417

Année de publication: 2023

Volumen: 13

Número: 14

Type: Article

DOI: 10.3390/APP13148249 GOOGLE SCHOLAR lock_openAccès ouvert editor