The Use of Deep Learning to Improve Player Engagement in a Video Game through a Dynamic Difficulty Adjustment Based on Skills Classification

  1. Romero-Mendez, E.A.
  2. Santana-Mancilla, P.C.
  3. Garcia-Ruiz, M.
  4. Montesinos-López, O.A.
  5. Anido-Rifón, L.E.
Revista:
Applied Sciences (Switzerland)

ISSN: 2076-3417

Ano de publicación: 2023

Volume: 13

Número: 14

Tipo: Artigo

DOI: 10.3390/APP13148249 GOOGLE SCHOLAR lock_openAcceso aberto editor

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